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Devlog
Submission to 2020 Unreal Spring Jam
Persephone's Party
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Devlog
Creating sound for particle collisions with Niagara
June 10, 2020
by
jrkhan
The effect in this screen shot probably took a day or two of game jam time! Spawning the stalactites: Used the recently added procedural foliage volume tool to spawn 5 types of foliage (one for each...
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